Geoffrey Hamon

Geoffrey Hamon has a background in multimedia and communication technology, product design and artificial intelligence. From 2007 till 2011 he worked as a researcher in the Laboratory of Experimental Psychology at the K.U.Leuven. At the moment he is finishing his PhD in the domain of visual perception, more specifically, on gaze communication in complex virtual environments.

Geoffrey continues his passion for interactive 3D as the coordinator of DAE-Research (Digital Arts and Entertainment) where he sets up projects in collaboration with the industry and social profit organizations, using game technology for different purposes.

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