may 25th 2007
b - kortrijk
0 H / 0 M / 0 S
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schedule

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Select the sessions you want to attend, and fill in the registration form on the right side!

Track 1: Black Space

10.30u / 11.15u - Rediscovering Fun
Aral Balkan

Hack it! Mash it up! Mix your SWX with your JSON with your XML with your Flash Remoting. Suck up that API. Put it on your phone, slap it on your Wii, throw it on your PS3. Break it. Fix it. Play! Have fun!

11.30u / 12.15u - Flex 2.0/3.0
Waldo Smeets

In this session Waldo Smeets gives a Sneak preview of Flex 3. in the new version the development platform has improved and FlashPlayer 9 is the  target-player. We do not want to say more about this session because that is just where a sneak peak is intended for...

12.30u / 13.15u - Apollo for developers
Mike Downey

Apollo is targeted to developers who work with Flash, Flex, HTML, Javascript and Ajax to build Rich Internet Applications.  To develop an Apollo application you can use your favorite software : every software that creates SWF or HTML pages can be used.

Mike Downey will explain how you as a developer can start writing your own Apollo applications.

14.30u / 15.15u - Introducing creative suite 3
Greg Rewis
Jason Levine

Creative Suite 3 contains 16 new programs and you can combine several programs  to fullfill every creative task. Even if it is media and publishing, design, web, video or animation. In this session you will have the chance to see in depth what this new suite has to offer !

15.30u / 16.15u - Photoshop CS3 killer tips
Matt Kloskowski

In this session Matt will give several essential killer tips for Photoshop CS3. These tips will help you going up to speed when using Photoshop CS3. Also you will easely see what the new possiblilities are in Photosop extended and how it integrates with the other creative suite programs

16.30u / 17.15u - Styling Flex Applications
Joey Lott

In this session Joey will show you how you can customize your Flex application appearance using styles, etc

17.30u / 18.30u - The Blind Sketchmaker
Mario Klingemann / Quasimondo

Can computers create art? All by themselves? What actually makes a visual appealing in our eyes and how can a program distinguish art from noise? Is there accounting for taste? Mario will try to find some answers to these questions with the help of several experimental mashup works made in Flash. An inspirational session, prepared in his signature blend of hands-on solutions and surprising ideas, seasoned with a dash of science.

Track 2: Orange Space

10.30u / 11.15u - CSS Layouts in Dreamweaver CS3
Stephanie Sullivan

CSS-expert and Standarista Stephanie Sullivan will take you step-by-step through the CSS layouts which ship with Dreamweaver CS3, showing you how to effectively implement these into your site design.

11.30u / 12.15u - Accessibility Out of the Browser
Niqui Merret

There may be hundreds of pages worth of standards and guidelines that are available to developers but most of them ignore or shun Flash.

This leaves Flash developers with little information, few guides and no clear goal to work towards. Even if a Flash developer has the best interests of users at heart, it can be difficult for him to work with minimal guidelines that offer no real concept of the consequences of developers' actions.

 

This session is designed to empower designers and developers with useful techniques to create sites accessible to a larger audience.

 

12.30u / 13.15u - Illustrator CS3 - Killer tips (FULL)
Matt Kloskowski

In this session Matt will give several essential killer tips for Illustrator CS3. These tips will help you going up to speed when using Illustrator CS3. Also you will easely see what the new possiblilities are in Illustrator and how it integrates with the other creative suite programs.

14.30u / 15.15u - Object Oriented Programming in Actionscript 3 (FULL)
Peter Elst

 

"If you are serious about coding in Flash, object-oriented programming is something you need to explore. In this session Peter will walk you through the basic concepts of object-oriented code including inheritance, encapsulation and polymorphism. You'll get insight in the new ActionScript 3.0 syntax and learn how you can best structure your Flash applications using Design Patterns."

 

15.30u / 16.15u - What's new in Flash CS3 (FULL)
Serge Jespers

Flash is also part of the new  Creative Suite family, that is the reason why we are now talking about Flash CS3. In this session Serge will show you the new possiblities in this version and how other CS3 products can be used to make your workflow better.

16.30u / 17.15u - Designing with sound (FULL)
Dave Schroeder

This session will encourage media creators to take advantage of audio's communcation potential in their projects. Best thought of as "Sound Design 101" this session will introduce basic sound design theories and practices and teach attendees the different ways they can make "design decisions" when it comes to employing sound.

17.30u / 18.30u - Social media in the web 2.0 era
Clo Willaerts

- description coming soon -

Track 3: Blue Space

10.30u / 11.15u - 3D scanning & modelling in movies, games & commercials
Dirk Callaerts

Dirk Callaerts will talk about applications of 3D scanning and 3D modelling for visual effects in movies, for the next generation computer games, for commercials and music videos and for TV formats. He will shortly describe the technology used and then illustrate with numerous examples how this 3D scanning technology can contribute in computer graphics applications.

 

11.30u / 12.15u - what's new in after-effects cs3
Ton Frederiks

The new version of After Effects has many improvements and extra options. In this session Ton will show you the new possibilities with the AE CS3 version and in what way it integrates with the other CS3 products to improve your workflow.

12.30u / 13.15u - To be announced
Emakina

To be announced

14.30u / 15.15u - Dazzling Text Effects with AS3
Sakri Rosenstrom

Animated text and text effects on the internet are nearly synonymous with Flash.  This Session will explore and demystify a number of new possibilities provided by actionscript3 and flashplayer9. Covered topics will range from manipulating Bitmaps (through BitmapData) using BlendModes, Filters and Drawing API, to scripted animation techniques and integration of such components into Flex. Sakri hopes to show what AS3 is capable of, inspire and teach programmers how they can start (or improve) their journey into doing more with text.

15.30u / 16.15u - Incredible Q-music campaign
Luc Van Driessche

In this session Luc will showcase some video pre and post production work and gives some insights in how it all is done. Very inspiring session !

16.30u / 17.15u - adobe onlocation & ultra
Jason Levine

description coming soon

17.30u / 18.30u - Flex/Apollo RIA goodness
Nicolas Lierman
Raf Vervink

This session continues were Mike Downey left off.
We’ll start by building a small widget using the new flex component kit and continue with an overview and techniques on building rich applications with Apollo using the Google Analytics reporting suite as example case.

Track 4: White Space

11.30u / 13.15u - Hands on CS3 Integration / Workflow (FULL)
Bart Chanet

In this session you can test yourself how the different CS3 products are integrated. Bart Chanet will guide you and give some tips in how you can make your workflow a lot faster using the new CS3 products.

14.30u / 16.15u - Hands on Flex 2.0 workshop (FULL)
Bart Chanet

In this workhop Bart Chanet will give you a quickstart in using Flex 2.0. If you are interested in creating engaging rich internet applications Flex is the way to go and this workshop will guide you with your first steps.

16.30u / 17.15u - Hands on Mobile Devices (FULL)
Serge Jespers

With Flash Lite 3, the possibilities for mobile applications are better then ever. With Flash Lite and Flashcast is dynamic content creation very simple. Serge will show you in this hands on session how you create dynamic content  with Flash CS3 and how you can easily test it in Device Central. 

Awardshow: Black Space

20.00u / 21.30u - Fantasy Interactive showcase / behind the scenes
Dave Hugh Martin
Marcus Ivarsson

" Our presentation  will be based on our upcoming launches this year, which are products we have designed and developed for our clientele. It is important for us to offer an education and wow focus in our presentation, instead of having any sales flavor in there. The brand new webmail application for Time Warner, the IPTV platform for AT&T and the Digital Phone and Video products for Road Runner are some of the applications our presentation will be based on. These are products that haven’t been seen by anyone outside FI or our clients.  All these applications are real life applications that shall be used by millions of users daily. They are not commercial products or campaign sites with a short life span. A huge amount of efforts has been put into them from a usability, design and functionality perspective. Our presentation will show how they were devised, designed, and produced. We will take the audience through the process via our wireframes, photoshop files, flash files, educating them in what is required to deliver multi million dollar projects. "

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